My GeoObjects do not show corectly!

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Hi all,

I am a newbie of AR and beyondAr! I see an app that can show the makers (nearby places from my location) by rotate the diection of camera. That really cool, and with BeyondAR i can add an objects by their latitude and longitude postion.So, I try to add my own list of GeoObjects' positions. I added 5 objects but i just saw 2 of them in sharedworld, I set max distance to 5km while the max distance in real just 1km. Can BeyondAR work fine with my way? Anyone can give me some suggestion?

Thanks and best regards!

Beyondar's picture

Hello,

It is possible, I think that yu need to play more with a few parameters (see the example code).

For instance, play with:

mBeyondarFragment.setPullCloserDistance

mBeyondarFragment.setPushAwayDistance

mBeyondarFragment.setMaxDistanceToRender

mBeyondarFragment.setDistanceFactor

Check the documentation of this methods here

 

proman112111's picture

Hi,

Thanks for your quickly reply! So, you mean I can use BeyondAR framework for my app that show nearby place when changing direction of the ARCamera like wikitude or  Junaio apps (ofcourse with a lower level)? I will try your suggestion.

Regards !

proman112111's picture

Hi ,

I'm again, I ran my demo on 2 devices: Samsung tab 10 inches and galaxy s4 and found there is a difference between 2 devices. The S4 seems bad results, when I rotate camera, my geoObjects is kept in screen. Otherwise, the Samsung tab 10 inches gives me a better results, seem every geoObjects has kept its position when I rotate camera. Do you know why ? Please give me suggestions!

Thanks and best regards!

 

Beyondar's picture

What do you mean? that when you rotate the geoObjects look slidly different? This is a know bug :(

proman112111's picture

Yes, that I mean. GeoObjects keep on camera when I move the camera to other directions.

So, I try to investigate this and still hope your help !

Regards!

proman112111's picture

When I set setPushAwayDistance() to my Fragment lower to see the bigger geoObject's image, the radarView is re-draw these dots, and when the distance is close enough, these dots become only 1 dot. Is there a way to set pushAwayDistance() and keep dots in Radar correctly?

Beyondar's picture

I don't think so, you could try to edit the code of the radar, you will find it here. I also have to say that the radar plugin is not fully implemented, it is more used to show how to make pluguins.

proman112111's picture

Thank you very much, Beyondar!